Difference between revisions of "OptionsDialog"
From Vendetta Lua
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A borderless iup dialog with game options. Created with [[API_Index#CreateOptionsMenu|CreateOptionsMenu]] | A borderless iup dialog with game options. Created with [[API_Index#CreateOptionsMenu|CreateOptionsMenu]] | ||
− | + | == Functions == | |
=== SetMenuMode === | === SetMenuMode === | ||
− | '''Definition:''' | + | '''Definition:'''<br> |
− | SetMenuMode(userdata self, int mode, userdata parent) - | + | SetMenuMode(userdata self, int mode, userdata parent) -> nil |
− | + | <br><br> | |
− | '''Description:''' | + | '''Description:''' <br> |
Change visibility of logoff button and the parent dialog | Change visibility of logoff button and the parent dialog | ||
− | + | <br><br> | |
− | '''Arguments:''' | + | '''Arguments:'''<br> |
− | '''self''' this dialog | + | '''self''' this dialog<br> |
− | '''mode''' 1 = don't show logoff button; 2 = show button | + | '''mode''' 1 = don't show logoff button; 2 = show button<br> |
'''parent''' dialog to show on clicking close | '''parent''' dialog to show on clicking close | ||
− | + | <br><br> | |
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Latest revision as of 18:54, 20 November 2010
A borderless iup dialog with game options. Created with CreateOptionsMenu
Functions
SetMenuMode
Definition:
SetMenuMode(userdata self, int mode, userdata parent) -> nil
Description:
Change visibility of logoff button and the parent dialog
Arguments:
self this dialog
mode 1 = don't show logoff button; 2 = show button
parent dialog to show on clicking close