Strike Force: Difference between revisions
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| align="center" | | | align="center" | | ||
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| align="center" | | | align="center" | 8300 | ||
| align="center" | | | align="center" | 2 | ||
| align="center" | | | align="center" | 55 m/s | ||
| align="center" | | | align="center" | 210 m/s | ||
| align="center" | 4/2/0/1/0 | | align="center" | 4/2/0/1/0 | ||
| align="center" | 3,4,7,9 | | align="center" | 3,4,7,9 | ||
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[[Category:Bots]] | [[Category:Bots]] |
Revision as of 20:27, 11 June 2005
Strike Forces are almost identical to Station Guards, except in their AI. A Strike Force will chase a Hated or KOS player across multiple sectors and even sometimes multiple systems. They are violent and much more intelligent than Station Guards. They also have more allies- it is rare to see Strike Forces without their kamikaze Aerna Seekers.
Weapon XP | Combat XP | Hull Strength | Weapon Ports | Max Speed | Turbo Speed | License | ALA |
---|---|---|---|---|---|---|---|
8300 | 2 | 55 m/s | 210 m/s | 4/2/0/1/0 | 3,4,7,9 |