Manufacturing

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Many different items can be manufactured throughout the Vendetta Online galaxy. Manufacturing is accomplished through the mission system. In a manufacturing mission, you are required to deliver a list of items or components to the station at which the mission was taken in order to receive the manufactured item. Some manufacturing missions are limited in the number of times they can be taken per day per character. It is also worthy to note that you must physically deliver the items to the space station dock using your spacecraft, you may not presently directly use items from your station inventory. Most player manufactured items hold some benefit over regularly purchased items.

Ships

Stygian Furie

The Stygian Furie is a pet bot that will follow you around the galaxy and will shoot at anything that does damage to your craft (including yourself!). The mission to manufacture the Furie, called "LAR Project: Robot Manufacture", may be found at the end of the "Party Errand" mission tree located at any Valent station from Trade level 2 and on. The Robot Manufacture mission is only available at Verasi E-14. Each time the mission is completed a Furie will be added to the player's Robot hangar in Verasi C-4. Up to three Furies may be launched at a time, however if one Furie dies so do the others. The pet Furies also have a flying lifespan of four hours, after which they spontaneously self-destruct. The Furies may be recalled safely to their hangar before this time is up to be used again at a later date.

Component Quantity Type
Premium Aquean Ore 40 Ore
Premium Xithricite Ore 30 Ore
Lanthanic Ore 20 Ore
Apicene Ore 10 Ore
LCD 6 Trade Item
Gyroscopes 6 Trade Item
Guardian Processor Core 3 Hive Drop
Advanced Logistics System 1 Trade Item

There is a mission in Itani space available up to Combat level 8 called "The Shadow Puppeteer" which, if completed, reduces the number of Guardian Processor Cores needed to 1.

Centurion Superlight

The Centurion Superlight is the most agile fighter in the galaxy and is also a favorite among tube racers. The manufacturing mission may be found at any Corvus station after a series of requisite missions are passed, beginning at Combat license 4 with "Hive Research".

Component Quantity Type
Instrumentation Panels 2 Trade Item
Premium Carbonic Ore 70 Ore
Premium VanAzek Ore 50 Ore
Premium Ferric Ore 60 Ore
Premium Silicate Ore 19 Ore
Premium Xithricite Ore 45 Ore
Pentric Ore 10 Ore
Thrust Regulators 4 Trade Item
Thermal Insulator Tiles 15 Trade Item
Engine Mounts 8 Trade Item
Data Link Connectors 6 Trade Item
Pilot Safety Harness 1 Trade Item
Navigation Units 2 Trade Item
Propellant Actuators 4 Trade Item
Outer Hull Plate 6 Trade Item
Hull Panels 15 Trade Item
Guardian Processor Core 4 Hive Drop
Artemis Processor Core 8 Hive Drop

Weaponry

Corvus Widowmaker

The Corvus Widowmaker requires 18 grid power, making it the only weapon that can be equipped on any given ship with current powercells. This is made up for by the fact that it is also the deadliest single blaster available. The Widowmaker is often used in conjunction with a Centurion Superlight. The manufacturing mission for the Widowmaker may be found at any Corvus station after a series of requisite missions are passed, beginning at Combat license 4 with "Hive Research". After a number of Widowmakers are produced, two new missions "Additional Hive Research" and "Mining Required" must be completed before resuming manufacture.

Component Quantity Type
Power Regulators 2 Trade Item
Premium Carbonic Ore 15 Ore
Premium VanAzek Ore 10 Ore
Heliocene Ore 15 Ore
Lanthanic Ore 15 Ore
Ion Core 1 Trade Item
Silksteel 15 Trade Item
Dentek Processor Core 2 Hive Drop
Guardian Processor Core 1 Hive Drop

Completing this manufacturing mission will result in 2 Corvus Widowmakers.

Concussion Railgun

This weapon may be manufactured at the conquerable stations in greyspace after a series of missions are passed in national territoy, beginning at Combat license 3 at Commercial stations. The missions vary depending on nationality, and choices made within the tree.

The Concussion Railgun improves upon current rail technology by drawing energy from a self-contained chemical reaction, completely bypassing your ship's powercell. This means it will not take any energy to fire, however safely regulating this reaction draws a fair amount of grid power. We have not been able to work out how to reload these weapons; many components get completely burned out after 10 shots. Also, this weapon is very massive and will require a powerful platform to accurately deploy.

Component Quantity Type
Power Regulators 2 Trade Item
Volatile Chemicals 8 Trade Item
Premium Ferric Ore 15 Ore
Premium Ishik Ore 15 Ore
Premium Xithricite Ore 15 Ore
Synthetic Silksteel 5 Hive Drop
Guardian Processor Core 1 Hive Drop

Completing this manufacturing mission will result in 4 Concussion Railguns.

Aeolus Light Repair Turret

This is a turret weapon used to repair friendly ships, mountable on the Atlas, Behemoth, and Trident Type-M. The manufacturing mission for this item is available at the Latos conquerable station.

We've installed the tooling in our manufacturing machinery to build the Aeolus Light Repair Turret. This "unofficially" licensed repair gun design has been adapted to Turret use on any vessels that have a turret port (Behemoth, Atlas, etc).

Component Quantity Type
Power Regulator 1 Trade Item
Guided Missile Casings 6 Trade Item
Solid Fuel Packs 6 Trade Item
Advanced Targeting Systems 1 Trade Item
Plasteel 2 Trade Item
Heliocene Ore 4 Ore
Pentric Ore 2 Ore
Dentek Processor Core 1 Hive Drop

This manufacturing mission may only be taken twice per day per character.

FireCracker Turret

The FireCracker turret is a defensive weapon that can be mounted on any ship with a turret port. The manufacturing mission for the FireCracker turret can be found at the Bractus conquerable station.

This unique defensive weapon allows any turreted ship to mount a very distracting, although not particularly dangerous, attack on any approaching vessel. The FireCracker does little damage, but thanks to its light payload, is the fastest small missile in existence. The effective distraction stems from the wide proximity fuse and heavy force detonation, which can knock an approaching pirate off course and allow a trader to escape.

Component Quantity Type
Power Regulator 1 Trade Item
Guided Missile Casings 6 Trade Item
Solid Fuel Packs 6 Trade Item
Advanced Targeting Systems 1 Trade Item
Plasteel 2 Trade Item
Heliocene Ore 4 Ore
Pentric Ore 2 Ore
Solid Explosives 3 Trade Item
Dentek Processor Core 2 Hive Drop

This manufacturing mission may only be taken twice per day per character.

Neutron MkIII Turret

The neutron mkIII Turret is an upgraded version of the weapon normally found on player-manned turrets. The manufacturing mission for this item is available at the Pelatus conquerable station.

This manufacturing program will allow you to build a Neutron Blaster MkIII Turret which will equippable to any vessel with a turret port (Atlas, Behemoth, etc).

Component Quantity Type
Power Regulator 1 Trade Item
Premium Carbonic Ore 15 Ore
Premium VanAzek Ore 10 Ore
Advanced Targeting System 1 Trade Item
Heliocene Ore 5 Ore
Lanthanic Ore 2 Ore
Ion Core 1 Trade Item
Silksteel 5 Trade Item
Dentek Processor Core 1 Hive Drop

This manufacturing mission may only be taken twice per day per character.

Trident Type-M

The Trident Type-M is currently the only player owned capital ship. Manufacturing the Trident Type-M is a massive undertaking, involving the crafting of numerous sub-components which require considerable time and effort themselves. These components may only be manufactured at the conquerable stations in greyspace. The scope of this project places the Type-M in a different category altogether.