API RegisterUserCommand

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RegisterUserCommand

Definition: RegisterUserCommand(string commandname, func callback(dataarg, {arguments1, ..}), data) -> nil
Description:
hook up object to command
Arguments:
commandname string containing the command
callback function accepting two arguments to run when command is executed
dataarg see data
arguments1 arguments of the command (Note: if there are no arguments the table is nil not an empty table.)
data data to pass callback
Example:

-- function to call when the command is entered
local function printfunc(data, args)
  -- data contains the third parameter of RegisterUserCommand
  local str = tostring(data)
  -- if the command was entered without parameters args is nil otherwise a table containing the parameters
  if args then
    str = str..tostring(args[1])
  end
  print(str)
end
RegisterUserCommand("printsomething", printfunc, "test")

Registers the command "printsomething" that calls a function that prints the text "test" and the first argument appended

Additional information
If you are authoring a plugin, please consider only using this function once within your code. Below is an example of how this might be done.

-- myplugin/main.lua
declare("myplugin", {})
myplugin.commands = {}
myplugin.commands.start = function(args)
  -- handle start
  print("Starting")
end
myplugin.commands.stop = function(args)
  -- handle stop
  print("Stopping")
end
RegisterUserCommand("myplugin", function(_, args) 
	if(args ~= nil) then
		local func = myplugin.commands[args[1]]
		if (func ~= nil) then
			table.remove(args, 1)
			func(args)
			return
		end
		print("Invalid command")
	end
	-- do something if no sub-command is requested
	print("myplugin v1.0")
end)

This setup allows a plugin user to access the functions with /myplugin start, and /myplugin stop.