Difference between revisions of "Stationid"
From Vendetta Lua
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sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector. | sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector. | ||
− | See: | + | See also: |
− | [[ | + | |
− | [[ | + | * [[API Index#SplitStationID|SplitStationID]] |
− | [[ | + | * [[API Index#GetStationFaction|GetStationFaction]] |
− | [[ | + | * [[API Index#GetStationLocation|GetStationLocation]] |
+ | * [[API Index#GetStationName|GetStationName]] | ||
+ | [[Category:Functions/Values]] |
Latest revision as of 11:10, 28 March 2023
Integer identifying a station in the game universe
The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.
See also: