Difference between revisions of "Game"
(Added functions without any description) |
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=== GetCVar === | === GetCVar === | ||
'''Definition:'''<br> | '''Definition:'''<br> | ||
− | GetCVar() | + | GetCVar(string name) => result<br> |
− | <br><br> | + | <br> |
'''Description:''' <br> | '''Description:''' <br> | ||
− | + | Returns the value of a C variable(?)<br> | |
− | <br><br> | + | I'm assuming that the term CVar refers to an ingame variable not directly accessible by Lua<br> |
+ | <br> | ||
'''Arguments:''' <br> | '''Arguments:''' <br> | ||
− | + | '''name''' name of the variable.<br> | |
− | <br><br> | + | <br> |
'''Returns:''' <br> | '''Returns:''' <br> | ||
− | ? | + | The value or nil(?) |
− | + | <br> | |
'''Example:''' | '''Example:''' | ||
− | < | + | <source lang="lua"> |
− | + | Game.GetCVar('rRenderStationInMenu') = 1 | |
− | + | Game.GetCVar('autoaim') = 1 | |
+ | </source> | ||
=== GetClientBuildNumber === | === GetClientBuildNumber === |
Revision as of 16:21, 2 March 2009
Contents
- 1 Functions
- 1.1 DisableInput
- 1.2 EnableInput
- 1.3 GetCVar
- 1.4 GetClientBuildNumber
- 1.5 GetDesiredSpeed
- 1.6 GetFlightMode
- 1.7 GetNFZMode
- 1.8 GetObjectAtScreenPos
- 1.9 GetTurretHealth
- 1.10 GetTurretObjectID
- 1.11 Quit
- 1.12 SetCVar
- 1.13 SetDesiredSpeed
- 1.14 SetInputMode
- 1.15 SetJumpDest
- 1.16 StartLoginCinematic
- 1.17 StopLoginCinematic
Functions
DisableInput
Definition:
DisableInput() -> ?
Description:
Arguments:
?
Returns:
?
Example:
EnableInput
Definition:
EnableInput() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetCVar
Definition:
GetCVar(string name) => result
Description:
Returns the value of a C variable(?)
I'm assuming that the term CVar refers to an ingame variable not directly accessible by Lua
Arguments:
name name of the variable.
Returns:
The value or nil(?)
Example:
Game.GetCVar('rRenderStationInMenu') = 1 Game.GetCVar('autoaim') = 1
GetClientBuildNumber
Definition:
GetClientBuildNumber() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetDesiredSpeed
Definition:
GetDesiredSpeed() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetFlightMode
Definition:
GetFlightMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetNFZMode
Definition:
GetNFZMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetObjectAtScreenPos
Definition:
GetObjectAtScreenPos() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetTurretHealth
Definition:
GetTurretHealth() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetTurretObjectID
Definition:
GetTurretObjectID() -> ?
Description:
Arguments:
?
Returns:
?
Example:
Quit
Definition:
Quit() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetCVar
Definition:
SetCVar() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetDesiredSpeed
Definition:
SetDesiredSpeed() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetInputMode
Definition:
SetInputMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetJumpDest
Definition:
SetJumpDest() -> ?
Description:
Arguments:
?
Returns:
?
Example:
StartLoginCinematic
Definition:
StartLoginCinematic() -> ?
Description:
Arguments:
?
Returns:
?
Example:
StopLoginCinematic
Definition:
StopLoginCinematic() -> ?
Description:
Arguments:
?
Returns:
?
Example: