Difference between revisions of "API CheckCharProximity"

From Vendetta Lua
Jump to: navigation, search
(split)
 
Line 1: Line 1:
 
=== CheckCharProximity ===
 
=== CheckCharProximity ===
 
'''Definition:'''<br>
 
'''Definition:'''<br>
CheckCharProximity(int dist, charid) -> bool inrange
+
CheckCharProximity() -> bool inrange
 
<br>
 
<br>
 
'''Description:'''<br>
 
'''Description:'''<br>
Tell if a character at a given distance is within proximity range. The function only returns true once for every character in radar proximity range. Any further checks will return false until the character leaves the range.
+
stub
<br>
+
'''Arguments:'''<br>
+
''dist'' distance of character<br>
+
''charid'' [[charid]]
+
 
<br>
 
<br>
 
'''Returns:'''<br>
 
'''Returns:'''<br>
''inrange'' true if a character is within proximity range and hasn't left it since the last check
+
''inrange'' always false
 
<br>
 
<br>

Revision as of 18:24, 11 October 2009

CheckCharProximity

Definition:
CheckCharProximity() -> bool inrange
Description:
stub
Returns:
inrange always false