API GetConqueredSectorsInSystem

From Vendetta Lua
Revision as of 08:46, 23 May 2009 by Chefkoch (Talk | contribs) (split)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

GetConqueredSectorsInSystem

Definition:
GetConqueredSectorsInSystem(int systemid) -> table sectors
Description:
Get table with conquered sectors in the given system
Arguments:
systemid systemid
Returns:
sectors table with sectorid-factionid mappings or nil if no conquered sectors exist in system