Difference between revisions of "API GetPlayerHealth"

From Vendetta Lua
Jump to: navigation, search
(split)
 
(return includes shields percent)
 
Line 1: Line 1:
 
=== GetPlayerHealth ===
 
=== GetPlayerHealth ===
 
'''Definition:'''
 
'''Definition:'''
GetPlayerHealth(int charid) -> float health
+
GetPlayerHealth(int charid) -> float health shields
 
<br>
 
<br>
 
'''Description:'''<br>
 
'''Description:'''<br>
Line 10: Line 10:
 
<br>
 
<br>
 
'''Returns:'''<br>
 
'''Returns:'''<br>
''health'' health of character in percent or -1 if character is not in the current sector
+
''health'' health of character in percent or -1 if character is not in the current sector<br>
 +
''shields'' shields of character in percent or nil if doesn't have shields
 
<br>
 
<br>

Latest revision as of 04:25, 18 January 2016

GetPlayerHealth

Definition: GetPlayerHealth(int charid) -> float health shields
Description:
get health of provided character
Arguments:
charid character id
Returns:
health health of character in percent or -1 if character is not in the current sector
shields shields of character in percent or nil if doesn't have shields