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− | == Functions ==
| + | #REDIRECT [[API Index]] |
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− | === AbortMission ===
| + | see [[API_Index]] |
− | '''Definition:'''<br>
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− | AbortMission() -> ??
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− | <br><br>
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− | '''Description:''' <br>
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− | Abort the currently running mission.
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === Article ===
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− | '''Definition:'''<br>
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− | Article(string '''word''') -> string '''ret1'''
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− | <br><br>
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− | '''Description:'''<br>
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− | prepends the appropriate article to the string '''word'''
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− | <br><br>
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− | '''Arguments:''' <br>
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− | '''word''' string to prepend an article to.
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− | <br><br>
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− | '''Returns:''' <br>
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− | '''ret1''' the string with an article prepended.
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− | <br><br>
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− | '''Example''':<br>
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− | Article("apple") -> "an apple"<br>
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− | <br>
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− | | + | |
− | === CanUseAddon ===
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− | '''Definition:''' <br>
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− | CanUseAddon(string '''itemid''') -> bool '''ret1''' table '''ret2'''
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− | <br><br>
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− | '''Description:'''<br>
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− | check if the player can equip the addon '''itemid'''
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− | <br><br>
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− | '''Arguments:'''<br>
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− | '''itemid''' itemid of addon to check
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− | <br><br>
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− | '''Returns:'''<br>
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− | '''ret1''' true or false depending on equipability<br>
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− | '''ret1''' license requirements of the item at the current station (only returned for local addons and if the player is docked with the station)<br>
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− | | + | |
− | '''Example:'''<br>
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− | CanUseAddon(12345) -> true {1, 2, 2, 2, 2}<br>
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− | <br>
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− | | + | |
− | === CanUseMerchandise ===
| + | |
− | '''Definition:'''
| + | |
− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === CancelPurchaseShipLayout ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ClearGeneralChatLog ===
| + | |
− | '''Definition:'''
| + | |
− | <br><br>
| + | |
− | '''Description:'''<br>
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− | doesn't seem to do anything ...
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− | <br><br>
| + | |
− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ClearLastShipLoadout ===
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− | '''Definition:'''<br>
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− | ClearLastShipLoadout() -> nil
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− | <br><br>
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− | '''Description:''' <br>
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− | prevents client from asking to rebuy ship after destruction
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ClearMissionChatLog ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ClearProximityCache ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''<br>
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− | I guess it clears the proximity cache?
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ClearStationChatLog ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''<br>
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− | does nothing...
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === ConfigureMultipleWeaponGroups ===
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− | '''Definition:''' ConfigureMultipleWeaponGroups{table group1key1, table group1key2 ... table group1key6, table group2key1, table group2key2...}
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− | <br><br>
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− | '''Description:'''<br>
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− | configures weapon groups according to given tables
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− | <br><br>
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− | '''Arguments:'''<br>
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− | '''group*key*''' each table seems to represent one group key to which a group of ports can be assigned. Members of the tables contain boolean values where each index represents a port. the first index seems to switch the whole group on or off depending on its value. that kind of works for the first table at least ..
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | ConfigureMultipleWeaponGroups
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− | <br><br>
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− | | + | |
− | | + | |
− | === ConfigureWeaponGroup ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | | + | |
− | === ConnectAddon ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === DeleteCharacter ===
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− | '''Definition:'''
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− | <br><br>
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− | '''Description:'''
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− | <br><br>
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− | '''Arguments:'''
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | <br><br>
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− | | + | |
− | === DisconnectAddon ===
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− | '''Definition:'''<br>
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− | DisconnectAddon(int '''portid''') -> nil
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− | <br><br>
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− | '''Description:'''<br>
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− | detaches the addon from the with '''portid''' given port (or was that the itemid?) and stores it in the station
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− | <br><br>
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− | '''Arguments:'''
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− | '''portid''' id of the port from which to detach an addon.
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− | 1 = battery
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− | 1-n = s-ports
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− | n+1 - m = l-ports
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− | <br><br>
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− | '''Returns:'''
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− | <br><br>
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− | '''Example:'''
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− | DisconnectAddon(1) wil store your ships current battery in the station
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− | <br><br>
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− | | + | |
− | "GetStationSellableInventoryInfoByID"<br>
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− | "GetStationShipList"<br>
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− | "GetStationTurretInfo"<br>
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− | "GetStorageLocationSector"<br>
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− | "GetSurveyChoices"<br>
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− | "GetSurveyQuestion"<br>
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− | "GetSystemID"<br>
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− | "GetTargetDistance"<br>
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− | "GetTargetFriendlyStatus"<br>
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− | "GetTargetInfo"<br>
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− | "GetTip"<br>
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− | "GiveMoney"<br>
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− | "HasLastShipLoadout"<br>
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− | === IsConnected() ===
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− | | + | |
− | '''Returns:''' wheater you are connected to the game
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− | | + | |
− | "IsEnemy"<br>
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− | "IsStormPresent"<br>
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− | === JettisonAll() ===
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− | | + | |
− | Jettisons the cargo in your hold.
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− | | + | |
− | === JettisonMultiple ===
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− | JettisonMultiple{int itemid = int count; ...}
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− | | + | |
− | Same as JettisonSingle() but takes a table of '''itemid''' and '''count''' pairs as argument
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− | | + | |
− | === JettisonSingle ===
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− | JettisonSingle(int itemid, int count)
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− | | + | |
− | Jettisons '''count''' units of the cargo '''itemid'''
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− | | + | |
− | Script: [[jettison junk]]
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− | | + | |
− | | + | |
− | "JoinChannel"<br>
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− | "LeaveChannel"<br>
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− | "ListChannels"<br>
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− | "LoadCargo"<br>
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− | "LoadChannels"<br>
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− | "LoadNavpath"<br>
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− | "Login"<br>
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− | "Logout"<br>
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− | "PlayerInStation"<br>
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− | "PlayerInventoryIterator"<br>
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− | "PrintJoinUsage"<br>
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− | "PrintLeaveUsage"<br>
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− | "ProcessEvent"<br>
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− | "PurchaseMerchandiseItem"<br>
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− | "PurchaseShipLoadout"<br>
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− | "RegisterEvent"<br>
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− | "ReloadInterface"<br>
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− | "ReplenishAll"<br>
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− | "ReplenishWeapon"<br>
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− | "RequestCharacterStats"<br>
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− | "RequestLaunch"<br>
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− | "RequestMissionDetails"<br>
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− | "RequestMissionList"<br>
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− | "RequestNewsArticle"<br>
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− | "RequestTargetStats"<br>
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− | "SaveChannels"<br>
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− | "SaveNavpath"<br>
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− | "SaveShipLoadout"<br>
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− | "SelectActiveShip"<br>
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− | "SelectCharacter"<br>
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− | "SellInventoryItem"<br>
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− | "SendChat"<br>
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− | "SendMissionQuestionResponse"<br>
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− | "SetCurrentChatTab"<br>
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− | "SetHomeStation"<br>
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− | "SetShipPurchaseColor"<br>
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− | "ShortLocationStr"<br>
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− | "SubmitSurvey"<br>
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− | "TabCompleteName"<br>
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− | "UnloadCargo"<br>
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− | "UnloadSellCargo"<br>
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− | "UnregisterEvent"<br>
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− | "clearscene"<br>
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− | "debugprint"<br>
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− | "ipairs"<br>
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− | "loadscene"<br>
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− | "log_print"<br>
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− | "next"<br>
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− | "pairs"<br>
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− | "spickle"<br>
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− | "tonumber"<br>
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− | "tostring"<br>
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− | "type"<br>
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− | "unpack"<br>
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− | "unspickle"<br>
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− | | + | |
− | == Variables ==
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− | | + | |
− | "CLASSTYPE_ADDON": 2 <br>
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− | "CLASSTYPE_FLAG": 3<br>
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− | "CLASSTYPE_GENERIC": 0<br>
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− | "CLASSTYPE_MISSION": 5<br>
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− | "CLASSTYPE_SHIP": 1<br>
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− | "CLASSTYPE_STORAGE": 4<br>
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− | "VO_VERSION": 3<br>
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− | "Platform": "Unix"<br>
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− | | + | |
− | == Tables ==
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− | | + | |
− | "Buddy"<br>
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− | "Duel"<br>
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− | "FactionName"<br>
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− | "FactionNameFull"<br>
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− | "FactionStanding"<br>
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− | "Game"<br>
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− | "Guild"<br>
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− | "Ignore"<br>
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− | "InvManager"<br>
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− | "Mentor"<br>
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− | "NavRoute"<br>
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− | "Skills"<br>
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− | "Timer"<br>
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− | "Vote"<br>
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− | "coroutine"<br>
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− | "gkini"<br>
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− | "gkinterface"<br>
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− | [["gkmisc"]]<br>
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− | "gvector"<br>
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− | [["iup"]]<br>
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− | "joystick"<br>
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− | "math"<br>
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− | "math3d"<br>
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− | "quaternion"<br>
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− | "radar"<br>
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− | "string"<br>
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− | "table"<br>
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