Difference between revisions of "Function Index"

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(New page: == functions == "GetStationSellableInventoryInfoByID"<br> "GetStationShipList"<br> "GetStationTurretInfo"<br> "GetStorageLocationSector"<br> "GetSurveyChoices"<br> "GetSurveyQuestion"<br>...)
 
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== functions ==
+
== Functions ==
  
 
"GetStationSellableInventoryInfoByID"<br>
 
"GetStationSellableInventoryInfoByID"<br>
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"unspickle"<br>
 
"unspickle"<br>
  
== variables ==
+
== Variables ==
  
 
"CLASSTYPE_ADDON": 2 <br>
 
"CLASSTYPE_ADDON": 2 <br>
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"Platform": "Unix"<br>
 
"Platform": "Unix"<br>
  
== tables ==
+
== Tables ==
  
 
"Buddy"<br>
 
"Buddy"<br>

Revision as of 21:17, 26 June 2007

Functions

"GetStationSellableInventoryInfoByID"
"GetStationShipList"
"GetStationTurretInfo"
"GetStorageLocationSector"
"GetSurveyChoices"
"GetSurveyQuestion"
"GetSystemID"
"GetTargetDistance"
"GetTargetFriendlyStatus"
"GetTargetInfo"
"GetTip"
"GiveMoney"
"HasLastShipLoadout"

IsConnected()

Returns: wheater you are connected to the game

"IsEnemy"
"IsStormPresent"

JettisonAll()

Jettisons the cargo in your hold.

JettisonMultiple{int itemid = int count; ...}

Same as JettisonSingle() but takes a table of itemid and count pairs as argument

JettisonSingle(int itemid, int count)

Jettisons count units of the cargo itemid

Script: jettison junk


"JoinChannel"
"LeaveChannel"
"ListChannels"
"LoadCargo"
"LoadChannels"
"LoadNavpath"
"Login"
"Logout"
"PlayerInStation"
"PlayerInventoryIterator"
"PrintJoinUsage"
"PrintLeaveUsage"
"ProcessEvent"
"PurchaseMerchandiseItem"
"PurchaseShipLoadout"
"RegisterEvent"
"ReloadInterface"
"ReplenishAll"
"ReplenishWeapon"
"RequestCharacterStats"
"RequestLaunch"
"RequestMissionDetails"
"RequestMissionList"
"RequestNewsArticle"
"RequestTargetStats"
"SaveChannels"
"SaveNavpath"
"SaveShipLoadout"
"SelectActiveShip"
"SelectCharacter"
"SellInventoryItem"
"SendChat"
"SendMissionQuestionResponse"
"SetCurrentChatTab"
"SetHomeStation"
"SetShipPurchaseColor"
"ShortLocationStr"
"SubmitSurvey"
"TabCompleteName"
"UnloadCargo"
"UnloadSellCargo"
"UnregisterEvent"
"clearscene"
"debugprint"
"ipairs"
"loadscene"
"log_print"
"next"
"pairs"
"spickle"
"tonumber"
"tostring"
"type"
"unpack"
"unspickle"

Variables

"CLASSTYPE_ADDON": 2
"CLASSTYPE_FLAG": 3
"CLASSTYPE_GENERIC": 0
"CLASSTYPE_MISSION": 5
"CLASSTYPE_SHIP": 1
"CLASSTYPE_STORAGE": 4
"VO_VERSION": 3
"Platform": "Unix"

Tables

"Buddy"
"Duel"
"FactionName"
"FactionNameFull"
"FactionStanding"
"Game"
"Guild"
"Ignore"
"InvManager"
"Mentor"
"NavRoute"
"Skills"
"Timer"
"Vote"
"coroutine"
"gkini"
"gkinterface"
"gkmisc"
"gvector"
"iup"
"joystick"
"math"
"math3d"
"quaternion"
"radar"
"string"
"table"