Gkini

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Revision as of 19:24, 19 July 2007 by Chefkoch (Talk | contribs)

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These are functions to manipulate the games config file config.ini.

The format of the file looks like this:

[section]
key=value
.
.

value can either be a string or an integer all identifiers are case sensitive



Functions

ReadInt

Definition:
ReadInt(string section, string key, int default) -> int value

Description:
Read and integer the provided section and key

Arguments:
section a section of the config file
key key within a section
default value to return if key not found

Returns:

Example:
gkini.ReadInt("Vendetta", "showhelpstring", 1) -> 0 showhelpstring is ccurrently set to 0


ReadString

Definition:
ReadString(string section, string key, string default) -> string value

Description:
Read and integer the provided section and key

Arguments:
section a section of the config file
key key within a section
default value to return if key not found

Returns:

Example:
gkini.ReadString("Vendetta", "Username", "dude") -> "hans" get the default username from the config file


WriteInt

Definition:
WriteInt(string section, string key, int value) -> nil

Description:
Write an integer to the provided section and key

Arguments:
section a section of the config file
key key within a section
value value of a key as an integer

Returns:

Example:
gkini.WriteInt("Vendetta", "showhelpstring", 1) change the showhelpstring option to 1


WriteString

Definition:
WriteString(string section, string key, string value) -> nil

Description:
Write an integer to the provided section and key

Arguments:
section a section of the config file
key key within a section
value value of a key as a string

Returns:

Example:
gkini.WriteString("Vendetta", "Username", "dude") change the Username option to dude