Difference between revisions of "Plugins"

From Vendetta Lua
Jump to: navigation, search
m (add links)
Line 4: Line 4:
 
Then create a folder with the name of your plugin.<br>
 
Then create a folder with the name of your plugin.<br>
 
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br>
 
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br>
 +
<br>
 +
Links:<br>
 +
[http://www.vendetta-online.com/x/msgboard/9] "Community Projects" vendetta forum<br>
 +
[http://www.vendetta-online.com/x/msgboard/1/17439] "Plugins" thread on General vendetta forum.<br>

Revision as of 00:36, 2 May 2008

Plugins are a way to add functionality to Vendetta Online.

To create a plugin, create a 'plugins' folder where VO is installed. For MacOS X, you will need to go inside the Vendetta Online bundle.
Then create a folder with the name of your plugin.
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.

Links:
[1] "Community Projects" vendetta forum
[2] "Plugins" thread on General vendetta forum.