Difference between revisions of "Sectorid"

From Vendetta Lua
Jump to: navigation, search
m (Reverted edits by Otutytaqo (Talk) to last version by Kihjin)
Line 5: Line 5:
 
sectorid = (s-1)*256 + (x-1)*16 + y
 
sectorid = (s-1)*256 + (x-1)*16 + y
  
>= See Also =
+
= See Also =
  
 
* [[API Index#GetCurrentSectorid|GetCurrentSectorid]]
 
* [[API Index#GetCurrentSectorid|GetCurrentSectorid]]
Line 11: Line 11:
 
* [[API Index#LocationStr|LocationStr]]
 
* [[API Index#LocationStr|LocationStr]]
 
* [[API Index#ShortLocationStr|ShortLocationStr]]
 
* [[API Index#ShortLocationStr|ShortLocationStr]]
 
----
 
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
 
----
 
=[http://ikozaqopa.co.cc Under Construction! Please Visit Reserve Page. Page Will Be Available Shortly]=
 
----
 
=[http://ikozaqopa.co.cc CLICK HERE]=
 
----
 
</div>
 

Revision as of 18:54, 20 November 2010

The sectorid is a numeric value representing a sector in the universe. Currently it's ranging from 1 (Sol II A-1) to 7680 (Dantia P-16)

Given systemid (s), and coordinates (x, y), you could determine the sectorid mathematically using the following formula

sectorid = (s-1)*256 + (x-1)*16 + y

See Also