Difference between revisions of "Sectorid"

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m (Reverted edits by Otutytaqo (Talk) to last version by Kihjin)
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sectorid = (s-1)*256 + (x-1)*16 + y
 
sectorid = (s-1)*256 + (x-1)*16 + y
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Take note that SplitSectorid returns a triple (systemid, sectorh, sectorv) with the coordinates swapped, so sectorh = y and sectorv = x.
  
 
= See Also =
 
= See Also =

Revision as of 18:08, 21 January 2012

The sectorid is a numeric value representing a sector in the universe. Currently it's ranging from 1 (Sol II A-1) to 7680 (Dantia P-16)

Given systemid (s), and coordinates (x, y), you could determine the sectorid mathematically using the following formula

sectorid = (s-1)*256 + (x-1)*16 + y

Take note that SplitSectorid returns a triple (systemid, sectorh, sectorv) with the coordinates swapped, so sectorh = y and sectorv = x.

See Also