Difference between revisions of "Stationid"

From Vendetta Lua
Jump to: navigation, search
(New page: Integer identifying a station in the game universe The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station w...)
 
Line 5: Line 5:
  
 
See:  
 
See:  
[[Function_index#SplitStationID]]
+
[[Function_index#SplitStationID]]<br>
[[Function_index#GetStationFaction]]
+
[[Function_index#GetStationFaction]]<br>
[[Function_index#GetStationLocation]]
+
[[Function_index#GetStationLocation]]<br>
[[Function_index#GetStationName]]
+
[[Function_index#GetStationName]]<br>

Revision as of 11:35, 6 August 2007

Integer identifying a station in the game universe

The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.

See: Function_index#SplitStationID
Function_index#GetStationFaction
Function_index#GetStationLocation
Function_index#GetStationName