Difference between revisions of "Stationid"

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sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.
 
sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.
  
See:  
+
See:
 +
 
 
[[Function_index#SplitStationID]]<br>
 
[[Function_index#SplitStationID]]<br>
 
[[Function_index#GetStationFaction]]<br>
 
[[Function_index#GetStationFaction]]<br>
 
[[Function_index#GetStationLocation]]<br>
 
[[Function_index#GetStationLocation]]<br>
 
[[Function_index#GetStationName]]<br>
 
[[Function_index#GetStationName]]<br>

Revision as of 11:35, 6 August 2007

Integer identifying a station in the game universe

The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.

See:

Function_index#SplitStationID
Function_index#GetStationFaction
Function_index#GetStationLocation
Function_index#GetStationName