Difference between revisions of "Guilds"

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(What guilds are active now?)
(Smart quotes also got mangled...)
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| Ingame list of commands
 
| Ingame list of commands
 
|-  
 
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| /guild create “acronym” “full name”
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| /guild create “acronym” “full name”
 
| align="center" | -
 
| align="center" | -
 
| Create a guild
 
| Create a guild
 
|-  
 
|-  
| /guild invite “name”
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| /guild invite “name”
 
| align="center" | Cmdr/Lt
 
| align="center" | Cmdr/Lt
 
| Invite someone into a guild
 
| Invite someone into a guild
 
|-  
 
|-  
| /guild join “name of inviter”
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| /guild join “name of inviter”
 
| align="center" | -
 
| align="center" | -
 
| Accept an invitation to a guild
 
| Accept an invitation to a guild
 
|-  
 
|-  
| /guild decline “name of inviter”
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| /guild decline “name of inviter”
 
| align="center" | -
 
| align="center" | -
 
| Decline an invitation to a guild
 
| Decline an invitation to a guild
 
|-  
 
|-  
| /guild expel “name”
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| /guild expel “name”
 
| align="center" | Cmdr/Lt
 
| align="center" | Cmdr/Lt
 
| Expel a guild member
 
| Expel a guild member
 
|-  
 
|-  
| /guild appoint “name”
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| /guild appoint “name”
 
| align="center" | Cmdr
 
| align="center" | Cmdr
 
| Appoint a lieutenant
 
| Appoint a lieutenant
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| List online guildmembers
 
| List online guildmembers
 
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| /guild motd “message”
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| /guild motd “message”
 
| align="center" | Cmdr
 
| align="center" | Cmdr
 
| Set a Message of the Day
 
| Set a Message of the Day

Revision as of 00:55, 27 October 2008

Guilds serve as a way for players to group together to complete a common goal. Guilds are often focused around a particular nation or faction.

Creation

To start a guild you need to have 10 people total ingame at the same time willing to join the guild. The person who initiates the guild will become the Commander of that guild. The other people who join while the guild is still "unofficial" will become council members. To start the guild the Commander must first create the guild. Once this is done the Commander must invite the 9 people needed to make the guild official. The people being invited to a guild can join, or decline. Once there are 10 members total the guild becomes official and any members who join after that will be only a simple member with no guild powers. The Commander also has the power to appoint Lieutenants who can invite members to join the guild and also expel (Commanders also have this power). Only 2 Lieutenants can be appointed at first.

Management

The Commander has the ability to post a message of the day (MOTD) by typing the MOTD command. This can be useful for sending out a message to your entire guild without calling a special meeting. Commanders and Lieutenants can both invite and expel members at any time. The Council has the ability to remove someone from office or appoint them to a new position. This is done by using the vote command. A majority vote from the Council will change the persons rank immediately.

Any guild member or officer can see information about their guild in the Comm tab of their PDA.

Dying guilds

A guild can be disbanded if basic membership is not kept. The minimal requirements for a guild is to have 5 council members active. If this is not kept the guild will be disbanded.

Positions & Powers

  • Commander- A Commander has the ability to create the guild, invite members, expel members, post a motd, appoint a Lieutenant, resign from the guild or position as commander, and view the active guild members list.
  • Council- A Council member has the ability to vote a person in or out of office, resign from the guild or position, and view the active guild members list.
  • Lieutenant- A Lieutenant has the ability to invite members, expel members, resign from the guild or position, and view the active guild members list.
  • Member- A Member has the ability to resign from the guild, and view the active guild members list.

Commands

Command Type Description
/guild M Ingame list of commands
/guild create “acronym” “full name” - Create a guild
/guild invite “name” Cmdr/Lt Invite someone into a guild
/guild join “name of inviter” - Accept an invitation to a guild
/guild decline “name of inviter” - Decline an invitation to a guild
/guild expel “name” Cmdr/Lt Expel a guild member
/guild appoint “name” Cmdr Appoint a lieutenant
/guild resign M Resign from a position or from the guild
/guild vote CM Vote on an issue
/guild list M List online guildmembers
/guild motd “message” Cmdr Set a Message of the Day
/say_guild (G key default) M Chat with guild members

Cmdr = Commander only
Cmdr/Lt = Commander and Lieutenant(s) only
CM = Council Members only
M = Standard Member


Here's an example situation:

/guild create "SM" "Space Monkeys"   ← Creates the "Space Monkeys" guild
/guild invite "n00bie" ← Invites the player n00bie
/guild appoint "n00bie" ← n00bie is now a lieutenant
/guild motd "Welcome to the Space Monkey guild" ← This message will show up to all guild members when they login
/guild resign "commander" ← You are no longer the commander. Oh no! There is no commander!

What guilds are active now?


A full list of guilds can be found at the Vendetta-Online guild page
Logo Name Acronym ID# Members Type Recruiting Officers
Logo vpr.png The Vipers [VPR] 19 27 Anti-Piracy M.Duncan, Strat
Logo tgft.jpg The Guild of Free Traders [TGFT] 27 69 Trading/Mining Ecka Estenk, Moda Messolus, Surbius Bondevo
Logo clm.gif Cargo Liberation Movement [CLM] 54 48 Pirate yoda, MysticRogue, Look ...No Hands
Logo itan.png Coalition of Itan [Itan] 64 80 Nationalist/Itani iry, slime, drazed
Logo syn.png The Syndicate [Syn] 68 30 Pirate Gavan Ardgall, Kragmier, mimic
Logo pa.png Phoenix Alliance [PA] 78 78 Jack-of-all-trades MiexonBionic, NP, Denji Royhu
BigRedOne.png Big Red One [ONE] 125 30 Nationalist/Serco Keria Willenium, sheffield, Truncate
Emergency Medical Services [EMS] 123 10 Medics Mechanic Sam, CoreRep, Little Death.