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Heavy Assault Cruiser

269 bytes removed, 15:27, 26 September 2015
/* Standard Variants */
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[[Image:HAC_righttop_profile.png|thumb|left|Click for Full Size]]
These are the largest class of [[capital ships]]. Heavy Assault Cruisers are around 800m long, have a large fin on the "underside", and a docking bay near the fin. By entering this bay, you may gain access to the [[media:HAC_turret.png|ship's turrets]], and armor, in addition to repairing your ship. The ship is equipped with 21 several turrets, each of which holds either an [[Weapons:Large#Gatling|Über Gatling Turret]] (higher damage, higher range), a Beam Cannon, or a Capital Gauss Cannon (larger projectile, more damage, capable of detonating ordinance). At the moment, the piloting of all Heavy Assault Cruisers is managed by AI systems, but work is already in progress for total player controlled versions.
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===Game's Description===
===Standard Variants==={| border=1 class="wikitable sortable"
|-
! Name
! class="unsortable" | Level
! Armor
! Shield
! Shield Recharge Rate /s
! Cargo
! class="unsortable" | Weapons
| -
| -
| -5000000| -200000| 15000| 320
| 21 Turrets
| -6000 kg {{smn}}| -733 m {{smn}}| -20000 N {{smn}}| -30 m/s {{smn}}| -2000.0 Nm {{smn}}| -180 m/s {{smn}}| -50/s {{smn}}
|}
===Other Faction Variants===*21 Large Turrets (approx 130000 armor) can be destroyed when shields are downCurrently the Devs *Turrets are running war scripts in Sedina B-8, A Heavy Assault Cruiser is launched from the capital system of each of the three major [[Nations|nations]] equipped with Capital Concussion Gauss ([[Itani]], [[Union of Independent Territories|UIT]], [[Serco]]6000 damage). They wait ten (10) minutes for defenders to board and man the turrets, then they set course and make way to Sedina B-8 where they stay *Once overloaded shields will not regenerate unless no damage is taken for thirty minutes before returning to their spawn points and restarting the patrol. But since the recent update <small>an extended period (6/9/0530 mins?)</small>, they spawn closer to Sedina instead of in the nation capitals.
Their designations are:* '''[[Glossary#Common_Abbreviation|SMV]] Protaris'''* '''[[Glossary#Common_Abbreviation|UPK]] Zelor'''* '''[[Glossary#Common_Abbreviation|IDV]] Sola'''==Other Faction Variants==
[[Image:3 Serco Military Capital Ships.JPG|thumb|right|3 Serco HAC's in Station Sector]]
There are also 3 H.A.C.'s, designated '''SMV Nemesis''', '''SMV Ferronen''' and the '''SMV Shekaris''' that spawn in Sol II every few hours, and come with 5 NPC escorts: 2 SkyCommand Prometheuses armed with Gauss cannons and 3 Serco Vulture Guardians armed with Neutrons. They patrol between Sol II and Geira Rutilus.
There are also occassionally The Heavy Assault Cruisers spawned for Cruiser plays a crucial role in the Border Skirmish mission.[[Border_Combat]] in Deneb when participating in the larger more difficult battles and is very difficult to defeat without player assistance or joining in an attack along side a [[TPG_Teradon_Frigate]]{{Ship Navbox}}
[[Category:Ships]]
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