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- [[Category:Tables]] ...3 KB (555 words) - 19:58, 30 December 2010
- [[Category:Tables]] ...5 KB (752 words) - 15:36, 22 September 2014
- [[Category:Tables]] ...6 KB (879 words) - 18:54, 20 November 2010
- [[Category:Tables]] ...8 KB (1,084 words) - 00:29, 2 August 2023
- [[Category:Tables]] ...4 KB (621 words) - 00:42, 16 June 2024
- [[Category:Tables]] ...6 KB (928 words) - 18:30, 27 May 2023
- [[Category:Tables]] ...8 KB (1,027 words) - 05:43, 26 January 2014
- ...n node. In IupLua, instead of a pointer the same functions are defined for tables. ...9 KB (1,354 words) - 22:35, 11 May 2023
- == Tables == ...44 KB (5,863 words) - 22:25, 1 May 2010
- ...d. Use ReloadInterface or UnregisterEvent to get rid previously registered tables before registering new ones. Passing locally defined tables to RegisterEvent doesn't work. ...25 KB (3,703 words) - 01:12, 19 March 2024
- ...y2...}, function cb) -> nil :: configures weapon groups according to given tables. ...table deposit withdraw logview :: get your guilds bank privileges as three tables ...55 KB (7,700 words) - 08:51, 5 December 2023
- configures weapon groups according to given tables. ...the primary trigger, 7-12 secondary and 13-18 tertiary. Each index in the tables represents a port. Weapon ports start at index 2. Valid values for each por ...176 KB (23,376 words) - 18:05, 13 October 2009
- configures weapon groups according to given tables. ...the primary trigger, 7-12 secondary and 13-18 tertiary. Each index in the tables represents a port. Weapon ports start at index 2. Valid values for each por ...182 KB (24,519 words) - 02:03, 18 February 2009