Difference between revisions of "Weapons:Turret"
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− | + | ==Turret Port Weapons== | |
+ | Some versions of the [[Atlas|Atlas]] and [[Behemoth|Behemoth]] ships have player-controllable turrets. When the port is left empty, these turrets come with a Neutron Blaster, but these other addons can be fitted to upgrade it. | ||
+ | |||
+ | ===Energy Weapons=== | ||
+ | These turrets are only "Energy" weapons in the sense that they are essentially turret-port versions of the normal weapons of the same name. The built-in Neutron Blaster and these turrets have the advantage of being able to fire indefinitely without draining any energy from the host ship's power cell. The Shield Turret is more of a counter-measure than a weapon. It fires transparent hexagonal shields that block incoming weapons fire. | ||
+ | |||
+ | {| border="1" style="text-align:center" class="wikitable sortable" | ||
+ | |- | ||
+ | ! Type | ||
+ | ! Damage | ||
+ | ! Velocity | ||
+ | ! Delay | ||
+ | ! Mass | ||
+ | ! Targeting | ||
+ | ! Grid Energy | ||
+ | ! DPS | ||
+ | ! class="unsortable" | Level | ||
+ | |- | ||
+ | ! Gauss MkII | ||
+ | | 1100 | ||
+ | | 190 | ||
+ | | 0.4s | ||
+ | | 1000kg | ||
+ | | Very Good | ||
+ | | 4 | ||
+ | | 2750 | ||
+ | | ?/?/?/?/? | ||
+ | |- | ||
+ | ! Neutron MkIII | ||
+ | | 600 | ||
+ | | 205 | ||
+ | | 0.14s | ||
+ | | 400kg | ||
+ | | Okay | ||
+ | | 4 | ||
+ | | 4286 | ||
+ | | Mission<ref name="conqstation">The Neutron MkIII and FireCracker Missile turrets are obtained by doing a manufacturing missions at the [[Station_Conquest|Conquerable Stations]].</ref> | ||
+ | |- | ||
+ | ! Shield | ||
+ | | 0 <ref> The Shield Turret does no damage directly, but instead fires flat, hexagonal shields that move with your ship. However, ships can be damaged by colliding with the shields.</ref> | ||
+ | | ? | ||
+ | | ? | ||
+ | | 10kg | ||
+ | | None | ||
+ | | ? | ||
+ | | 0 | ||
+ | | ?/?/?/?/? | ||
+ | |} | ||
+ | |||
+ | ===Missile Launchers=== | ||
+ | {| border="1" style="text-align:center" class="wikitable sortable" | ||
+ | |- | ||
+ | ! Type | ||
+ | ! Damage | ||
+ | ! Velocity | ||
+ | ! Delay | ||
+ | ! Mass | ||
+ | ! Splash Radius | ||
+ | ! Detonation | ||
+ | ! Ammo | ||
+ | ! Lifetime | ||
+ | ! class="unsortable" | Level | ||
+ | |- | ||
+ | ! FireCracker | ||
+ | | ? | ||
+ | | ? | ||
+ | | ? | ||
+ | | 400 | ||
+ | | ? | ||
+ | | ? | ||
+ | | 6 | ||
+ | | ? | ||
+ | | Mission<ref name="conqstation" /> | ||
+ | |} | ||
+ | |||
+ | == Notes == | ||
+ | <references /> | ||
+ | |||
+ | [[Category:Equipment]] |
Revision as of 18:02, 7 April 2011
Turret Port Weapons
Some versions of the Atlas and Behemoth ships have player-controllable turrets. When the port is left empty, these turrets come with a Neutron Blaster, but these other addons can be fitted to upgrade it.
Energy Weapons
These turrets are only "Energy" weapons in the sense that they are essentially turret-port versions of the normal weapons of the same name. The built-in Neutron Blaster and these turrets have the advantage of being able to fire indefinitely without draining any energy from the host ship's power cell. The Shield Turret is more of a counter-measure than a weapon. It fires transparent hexagonal shields that block incoming weapons fire.
Type | Damage | Velocity | Delay | Mass | Targeting | Grid Energy | DPS | Level |
---|---|---|---|---|---|---|---|---|
Gauss MkII | 1100 | 190 | 0.4s | 1000kg | Very Good | 4 | 2750 | ?/?/?/?/? |
Neutron MkIII | 600 | 205 | 0.14s | 400kg | Okay | 4 | 4286 | Mission[1] |
Shield | 0 [2] | ? | ? | 10kg | None | ? | 0 | ?/?/?/?/? |
Missile Launchers
Type | Damage | Velocity | Delay | Mass | Splash Radius | Detonation | Ammo | Lifetime | Level |
---|---|---|---|---|---|---|---|---|---|
FireCracker | ? | ? | ? | 400 | ? | ? | 6 | ? | Mission[1] |
Notes
- ↑ 1.0 1.1 The Neutron MkIII and FireCracker Missile turrets are obtained by doing a manufacturing missions at the Conquerable Stations.
- ↑ The Shield Turret does no damage directly, but instead fires flat, hexagonal shields that move with your ship. However, ships can be damaged by colliding with the shields.